Sebastian Oltedal Thorp

Organizational psychologist, AI researcher, and app developer at ReWork.

Nesodden, Norway

ST

About

My work sits at the intersection of organizational psychology, artificial intelligence, research, and product development. I combine academic work on virtual reality and AI adoption with hands-on organizational development. At ReWork, I build apps with AI-assisted tools - even though I never learned to code - and help organizations turn technology into useful ways of working.

Work Experience

ReWork

2025 - Current

Founder & App Developer

ReWork develops AI-enabled products and helps organizations adopt AI through learning, organizational development, and process automation. I have developed Task Lock, Friendly Focus, and GetUp.
Research on behavioral AI, human-computer interaction, and spatial computing. Supervisor and lecturer for bachelor's and master's students.

Østlyng & Bjerke

2021 - Current

Consultant

Organizational and leadership development, including leadership programs, insight analysis, workshops, digital courses, and development of the company's website.

VRID

2020 - 2022

Founder

Survey and insight analysis services. Designed and analyzed an employee survey for 1,500 Orkland Municipality staff and evaluated a survey for the Norwegian courts.
Conducted laboratory experiments using virtual reality and electroencephalography (EEG), including recruitment, data analysis, experimental design, and scientific writing.

Squad Leader & Personnel Administrator

Managed personnel administration and logistics, coordinated field exercises, and led the staff team in field and camp operations.

Education

Norwegian University of Science and Technology (NTNU)

2025 - 2027
PhD - Attitudes Toward and Use of Artificial Intelligence

Norwegian University of Science and Technology (NTNU)

2022 - 2026
PhD - User Experience in Virtual Reality

Norwegian University of Science and Technology (NTNU)

2019 - 2021
Master's Degree in Work and Organizational Psychology

Norwegian University of Science and Technology (NTNU)

2016 - 2019
Bachelor's Degree in Psychology

Skills

Organizational Development
App Development
Artificial Intelligence
Digital Transformation
Change Management
Business Management
Facilitation & Workshop Design
Agile Methodology
Process Improvement
Human-AI Interaction
Experimental Design & Statistical Analysis
Quantitative Research Methods
Qualitative Research Methods
Recruitment & Talent Assessment
UX/UI Design
Web Design
Data Visualization & Reporting

Publications

Conformity Towards Humans Versus AI in Different Task Domains: The Type of Task Matters

Sebastian Oltedal Thorp, Kjell Solem Slupphaug, Lars Morten Rimol, Simon Lervik, Simen Kristoffer Berg Hoel, and Simone Grassini.

Human-AI Interaction
Conformity
2025

Comparative Analysis of Spatial Ability in Immersive and Non-Immersive Virtual Reality

Sebastian Oltedal Thorp, Lars Morten Rimol, Simon Lervik, Hallvard Røe Evensmoen, and Simone Grassini.

Virtual Reality
Spatial Ability
2024

Overcoming the Productivity Paradox in the Public Sector by Managing Deliberate Learning

Linn Slettum Bjerke-Busch and Sebastian Thorp.

Organizational Learning
Public Sector
2023

Association of the Big Five Personality Traits with Training Effectiveness, Sense of Presence, and Cybersickness in Virtual Reality

Sebastian Oltedal Thorp, Lars Morten Rimol, and Simone Grassini.

Virtual Reality
Personality
2023

Temporal Development of Sense of Presence and Cybersickness During an Immersive VR Experience

Sebastian Thorp, Alexander Sævild Ree, and Simone Grassini.

Virtual Reality
Presence
2022

Evaluating the Effect of Multi-Sensory Stimulations on Simulator Sickness and Sense of Presence During HMD-Mediated VR Experience

Simone Grassini, Karin Laumann, Virginia de Martin Topranin, and Sebastian Thorp.

Virtual Reality
Multisensory
2021

Using Electrophysiological Measures to Evaluate the Sense of Presence in Immersive Virtual Environments

Simone Grassini, Karin Laumann, Sebastian Thorp, and Virginia de Martin Topranin.

EEG
Virtual Reality
2021

User Individual Characteristics and Perceived Usability in Immersive HMD VR: A Mixed-Method Explorative Study

Simone Grassini, Mina Saghafian, Sebastian Thorp, and Karin Laumann.

Usability
Virtual Reality
2021